- The header
- The production, the day, and where this day sits in the schedule. Day 3 of 5 is not decoration: it tells somebody arriving on their first day how much film is behind them and how tired everybody is.
- Crew call
- The one time everyone reads first, and it belongs at the top at a size that survives being read on a phone in a car park. Individual calls override it further down. A sheet that can only state one time for everyone is a sheet with a thread of corrections behind it.
- Unit base
- Where the unit meets, which is very often not where you are shooting. Separate from the location for exactly that reason.
- The meal
- When, how long, and whether it is hot or a bag. The second question of every shoot morning, which is why it belongs in the header as well as in the timetable. Nobody reads a schedule to find out when lunch is.
- The schedule
- The day as a timetable: setups, scenes, the company move, the meal, the estimated wrap. Every time on it after the call is an estimate and the sheet should say so. A stated wrap reads as a promise, and it is arithmetic.
- The scenes
- In shooting order, not script order. Scene number, slugline, page count, and who is in it. Shooting order is the point of the document: script order is what the script is for.
- Page counts, in eighths
- A page of screenplay is divided into eight, and a scene is measured in those eighths. It is the oldest estimate of the day's size in the business and it is still the fastest: 4 2/8 pages means something to a first AD that 51 seconds of planned runtime does not.
- Cast, numbered
- Each actor gets a number for the whole production and the scene rows print the numbers. The names go in one table with the artist, the contact and the times. On a sheet with nine speaking parts this is the difference between a scene table you can read standing up and a wall of text.
- Three times per actor
- Pickup, makeup and hair, on set. They are different questions with different answers, and on a prosthetics day they are three hours apart. A sheet printing only the on-set call has told somebody the wrong time.
- Crew, by department
- Camera together, electrical together, sound together, each with their own call where it differs. Grouped because that is how a unit thinks about itself and how somebody finds their own name.
- Background
- How many, when they are called, and what they turn up wearing. One line, because it is never as simple as a count and a time.
- Locations
- The address as the satnav needs it, how to get in, where the vans go, and what there is to plug into. Not as the script names the place: nobody has ever found a location by typing INT. WAREHOUSE into a phone.
- The nearest hospital
- The block nobody wants and every professional sheet carries. It belongs to the location rather than to the day, because a unit that moves at lunch changes hospitals at lunch. It should be findable without reading, because the moment it is needed is not a moment for reading.
- Weather and light
- The forecast, sunrise and sunset. An exterior day lives and dies by the second one, and a sheet that says the light goes at 20:04 has already answered the argument about whether scene 3 makes it.
- Contacts and emergencies
- Who to ring, and what to do when it goes wrong. The assembly point, the first aider, the producer's actual mobile number.
- Tomorrow
- The next day previewed at the foot: date, call, what and where. It answers the two questions asked at wrap, and it means nobody has to wait for tomorrow's sheet to know whether to book the babysitter.